May 01, 2006, 07:45 PM // 19:45
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#1
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Ascalonian Squire
Join Date: Apr 2006
Profession: W/Mo
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Ritualist/*
Hi,could someone suggest me that type of second profession I can take for the ritualist pve?ty first for the help.
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May 01, 2006, 09:02 PM // 21:02
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#2
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Wilds Pathfinder
Join Date: Nov 2005
Guild: [NICE]
Profession: Mo/
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you can't really go wrong but i'd say any caster class would be a fine secondary. i don't think one of ele, necro, mesmer or monk would be better than the other.
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May 02, 2006, 02:53 PM // 14:53
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#3
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Frost Gate Guardian
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It really depends on what your are trying to accomplish. The Ritualist is truly a varied class that can be molded into whatever you want it to be. I can think of quite a few advantages to some of the secondaries that are out there.
Elementalist - Can combine the Channeling attacks of the Ritualist with the Air magic attacks of a Elem. Also there maybe some use for a combination of Wards and protective spirits.
Necro - Undead minions and spirits working together to do so crazy damage.
Monk - Use monk and rit healing skills combined with some of the healing and protecting spirits.
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May 02, 2006, 03:12 PM // 15:12
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#4
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Ascalonian Squire
Join Date: Apr 2006
Profession: W/Mo
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i want to do crazy damage so i will take the necro,thx all for the help!
Last edited by Alucard Ryuad; May 02, 2006 at 06:17 PM // 18:17..
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May 04, 2006, 08:46 AM // 08:46
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#5
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Academy Page
Join Date: Apr 2006
Guild: MFH
Profession: W/Mo
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I did try the Rit/Ranger is not bad at all but still figuring out what skills i am going to be using from both side is going to be tuff
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May 04, 2006, 10:17 AM // 10:17
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#6
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Academy Page
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wouldnt the Rt/ele run into energy problems ?
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May 04, 2006, 11:20 AM // 11:20
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#7
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Frost Gate Guardian
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I think a Rit/ele would run into energy problems if you use the very expensive skills, like meteor shower. I have been using the Elem secondary myself, and it has worked well for me. So far I have been mainly using the spammable low energy air magic skills.
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May 04, 2006, 01:35 PM // 13:35
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#8
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Academy Page
Join Date: May 2006
Location: Ft. Worth TX
Guild: House of Soot?!
Profession: Mo/W
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necro for the secondary is a natural choice.
ritualists have skills that increase the health of spirits and minions. they will never replace the minion master, but it is a nice twist on the profession.
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May 04, 2006, 06:02 PM // 18:02
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#9
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Ascalonian Squire
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Quote:
Originally Posted by morimoto
necro for the secondary is a natural choice.
ritualists have skills that increase the health of spirits and minions. they will never replace the minion master, but it is a nice twist on the profession.
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explosive growth with nova is a pretty killer combination.
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May 04, 2006, 07:53 PM // 19:53
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#10
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Dki
I did try the Rit/Ranger is not bad at all but still figuring out what skills i am going to be using from both side is going to be tuff
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You have plenty of skills in Ranger line. I use in Beast Mastery to get Energizing Wind up and get 10 or less energy cost for each spells in Channeling, Communing and/or Restoration. Of course, spawning for more HP of my spirits.
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May 04, 2006, 09:22 PM // 21:22
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#11
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Ascalonian Squire
Join Date: Aug 2005
Guild: Mad And Dangerous
Profession: W/R
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Im using fire ele as my secondary, and only with high cost skills like meteor shower and stuff like that, i run into nrg problems, but that can be part countered with Aura Of Restoration, that gives you 30% of the base nrg back.
Else, low cost skills like Flare, Meteor (dont spam it, because of exhaustion) and skills like that are pretty good, and going communing at the same time, can buy you some good protected time, with Union. Ect.
Hope you can use it.
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May 04, 2006, 10:29 PM // 22:29
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#12
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Academy Page
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i have a Rt/ele aswell, using water spells atm. its not easy, and in most fights im waiting for energy alot. dont really have energy regen skills yet so i gotta find me one.. then i`ll try it out some more,, and maybe switch to ele/rt instead if it doesnt work out
but.. im a noob so please fill me in.. would ele/rt really fix anything ? because the energy pips are the same so you`ll have 1 extra nuke from a full bar but from that point you have the same limitations because of same regen, is that about right |
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May 06, 2006, 06:02 AM // 06:02
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#13
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Pre-Searing Cadet
Join Date: Mar 2006
Profession: W/Mo
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What about Rt/Mo. Can this combo work well?
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May 06, 2006, 03:12 PM // 15:12
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#14
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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I mostly see them with Restoration line and monk heal/protect
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